As part of a team on consultants the University of Wisconsin’s Academic Technology group I was involved with a project to lead faculty in a process of designing video games that teach or involved in the teaching of their courses. One such course was in Cryogenics, the study of getting things very cold.
During this time, I was also taking a course with Kurt Squire about the use of video games in the classroom. This paper was written for that course and outlines the differences between simulators and games, additionally taking the stance that games have educational benefits that are not seen in simulators.
Here is the paper for your reading pleasure:
David Gagnon, From Simulation to Scoreboard